@0b5vr/experimental
    Preparing search index...

    Class Euler

    An Euler rotations.

    Index

    Constructors

    Properties

    elements: RawVector3
    order: EulerOrder

    An order of this euler. 'XYZ' by default.

    Note that this is extrinsic rotations (which is same as Blender, Maya, and Unity). Three.js uses intrinsic rotations so you have to reverse the order if you want to match the behavior with Three.js.

    Accessors

    Methods