@0b5vr/experimental
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    Class SmoothDamp

    The naive implementation of so-called SmoothDamp. Pretty much the same as CDS, but it has a way easier parameter to tweak, smoothTime.

    Ref: Game Programming Gems 4, Chapter 1.10

    See: https://github.com/Unity-Technologies/UnityCsReference/blob/a2bdfe9b3c4cd4476f44bf52f848063bfaf7b6b9/Runtime/Export/Math/Mathf.cs#L308

    Index

    Constructors

    Properties

    Methods

    Constructors

    Properties

    smoothTime: number = 1.0
    target: number = 0.0
    value: number = 0.0
    velocity: number = 0.0

    Methods